Nito Souji
Hi everyone! ヽ( ´ ∇ ` )ノ I'm Nito Souji, solo indie game developer from Japan also having been a Hikikomori(shut-in) for 10 years now...😅 After graduating from uni, having experienced some jobs in Tokyo, I came back to my hometown. Firstly I practiced drawing and tried to become a doujin artist, but it didn't work out. So I changed my route and started learning game development. It was 5 years ago. Now I have been working on my first commercial game, Pull Stay. I picked Hikikomori as its theme, and put my experience and emotion into the game. Half of the reason was marketing: weird theme to attract eyeballs. But also I wanted to make this game genuine and meaningful to me. I'm excited to share the development, post random silly videos as well :(っ^o^c): Let's chill together! ٩(ˊᗜˋ*)و 🎮 Wishlist on Steam!👉 https://store.steampowered.com/app/1179890/Pull_Stay/ ✨Follow the game development!✨ Discord👉 https://discord.gg/dS4xBTg Twitter👉 https://twitter.com/EternalStew
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Hi everyone! ヽ( ´ ∇ ` )ノ I'm Nito Souji, solo indie game developer from Japan also having been a Hikikomori(shut-in) for 10 years now...😅 After graduating from uni, having experienced some jobs in Tokyo, I came back to my hometown. Firstly I practiced drawing and tried to become a doujin artist, but it didn't work out. So I changed my route and started learning game development. It was 5 years ago. Now I have been working on my first commercial game, Pull Stay. I picked Hikikomori as its theme, and put my experience and emotion into the game. Half of the reason was marketing: weird theme to attract eyeballs. But also I wanted to make this game genuine and meaningful to me. I'm excited to share the development, post random silly videos as well :(っ^o^c): Let's chill together! ٩(ˊᗜˋ*)و 🎮 Wishlist on Steam!👉 https://store.steampowered.com/app/1179890/Pull_Stay/ ✨Follow the game development!✨ Discord👉 https://discord.gg/dS4xBTg Twitter👉 https://twitter.com/EternalStew